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@ -3,6 +3,7 @@ package rtsp
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import ( |
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"sync" |
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"time" |
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"github.com/penggy/EasyGoLib/utils" |
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) |
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type Player struct { |
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@ -10,14 +11,22 @@ type Player struct {
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Pusher *Pusher |
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cond *sync.Cond |
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queue []*RTPPack |
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queueLimit int |
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dropPacketWhenPaused bool |
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paused bool |
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} |
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func NewPlayer(session *Session, pusher *Pusher) (player *Player) { |
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queueLimit := utils.Conf().Section("rtsp").Key("player_queue_limit").MustInt(0) |
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dropPacketWhenPaused := utils.Conf().Section("rtsp").Key("drop_packet_when_paused").MustInt(0) |
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player = &Player{ |
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Session: session, |
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Pusher: pusher, |
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cond: sync.NewCond(&sync.Mutex{}), |
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queue: make([]*RTPPack, 0), |
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queueLimit: queueLimit, |
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dropPacketWhenPaused: dropPacketWhenPaused != 0, |
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paused: false, |
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} |
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session.StopHandles = append(session.StopHandles, func() { |
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pusher.RemovePlayer(player) |
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@ -32,8 +41,18 @@ func (player *Player) QueueRTP(pack *RTPPack) *Player {
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logger.Printf("player queue enter nil pack, drop it") |
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return player |
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} |
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if player.paused && player.dropPacketWhenPaused { |
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return player |
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} |
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player.cond.L.Lock() |
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player.queue = append(player.queue, pack) |
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if oldLen := len(player.queue); player.queueLimit > 0 && oldLen > player.queueLimit { |
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player.queue = player.queue[1:] |
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if player.debugLogEnable { |
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len := len(player.queue) |
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logger.Printf("Player %s, QueueRTP, exceeds limit(%d), drop %d old packets, current queue.len=%d\n", player.String(), player.queueLimit, oldLen - len, len) |
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} |
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} |
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player.cond.Signal() |
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player.cond.L.Unlock() |
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return player |
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@ -52,7 +71,11 @@ func (player *Player) Start() {
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pack = player.queue[0] |
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player.queue = player.queue[1:] |
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} |
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queueLen := len(player.queue) |
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player.cond.L.Unlock() |
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if player.paused { |
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continue |
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} |
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if pack == nil { |
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if !player.Stoped { |
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logger.Printf("player not stoped, but queue take out nil pack") |
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@ -63,9 +86,23 @@ func (player *Player) Start() {
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logger.Println(err) |
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} |
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elapsed := time.Now().Sub(timer) |
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if elapsed >= 30*time.Second { |
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logger.Printf("Send a package.type:%d\n", pack.Type) |
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if player.debugLogEnable && elapsed >= 30*time.Second { |
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logger.Printf("Player %s, Send a package.type:%d, queue.len=%d\n", player.String(), pack.Type, queueLen) |
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timer = time.Now() |
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} |
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} |
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} |
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func (player *Player) Pause(paused bool) { |
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if paused { |
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player.logger.Printf("Player %s, Pause\n", player.String()) |
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} else { |
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player.logger.Printf("Player %s, Play\n", player.String()) |
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} |
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player.cond.L.Lock() |
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if paused && player.dropPacketWhenPaused && len(player.queue) > 0 { |
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player.queue = make([]*RTPPack, 0) |
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} |
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player.paused = paused |
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player.cond.L.Unlock() |
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} |