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/* Taken from NVIDIA/apex commit 855808f3fc268e9715d613f3c2e56469d8c986d8 */
/* Copyright 2020 The Microsoft DeepSpeed Team
Copyright NVIDIA/apex
This file is adapted from fused adam in NVIDIA/apex, commit a109f85
Licensed under the MIT License.
*/
#pragma once
#include <ATen/ATen.h>
#define DISPATCH_HALF_AND_BFLOAT(TYPE, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Half: { \
using scalar_t = at::Half; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::BFloat16: { \
using scalar_t = at::BFloat16; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_FLOAT_HALF_AND_BFLOAT(TYPE, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Float: { \
using scalar_t = float; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t = at::Half; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::BFloat16: { \
using scalar_t = at::BFloat16; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_FLOAT_HALF_AND_BFLOAT_WITH_HIGH_PRECISION(HIGH_PRECISION, \
TYPE, NAME, ...) \
if (HIGH_PRECISION) { \
const bool high_precision = true; \
DISPATCH_FLOAT_HALF_AND_BFLOAT(TYPE, NAME, __VA_ARGS__); \
} else { \
const bool high_precision = false; \
DISPATCH_FLOAT_HALF_AND_BFLOAT(TYPE, NAME, __VA_ARGS__); \
}
#define DISPATCH_FLOAT_HALF_AND_BFLOAT_INOUT_TYPES(TYPEIN, TYPEOUT, NAME, ...) \
switch (TYPEIN) { \
case at::ScalarType::Float: { \
using scalar_t_in = float; \
switch (TYPEOUT) { \
case at::ScalarType::Float: { \
using scalar_t_out = float; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t_out = at::Half; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::BFloat16: { \
using scalar_t_out = at::BFloat16; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPEOUT), "'"); \
} \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t_in = at::Half; \
using scalar_t_out = at::Half; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::BFloat16: { \
using scalar_t_in = at::BFloat16; \
using scalar_t_out = at::BFloat16; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPEIN), "'"); \
}
// Forward/backward compatiblity hack around
// https://github.com/pytorch/pytorch/commit/3aeb78079bcd68282fe9117088e138b77318e288
// pending more future-proof guidance from upstream.
// struct TypeShim
// {
// const at::Type& payload;
// TypeShim(const at::Type& type) : payload(type) {}
// // Enable trivial conversion to a const at::Type& for pre-3aeb78
// operator const at::Type&(){ return payload; };
// // Enable dispatch switch statements to take *this directly for post-3aeb78
// //operator at::ScalarType(){ return payload.; };
// };
#define DISPATCH_FLOAT_AND_HALF(TYPE, LEVEL, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Float: { \
using scalar_t_##LEVEL = float; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t_##LEVEL = at::Half; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_FLOAT_HALF_AND_BYTE(TYPE, LEVEL, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Float: { \
using scalar_t_##LEVEL = float; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t_##LEVEL = at::Half; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Byte: { \
using scalar_t_##LEVEL = uint8_t; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_DOUBLE_FLOAT_AND_HALF(TYPE, LEVEL, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Double: { \
using scalar_t_##LEVEL = double; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Float: { \
using scalar_t_##LEVEL = float; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Half: { \
using scalar_t_##LEVEL = at::Half; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_DOUBLE_AND_FLOAT(TYPE, LEVEL, NAME, ...) \
switch (TYPE) { \
case at::ScalarType::Double: { \
using scalar_t_##LEVEL = double; \
__VA_ARGS__; \
break; \
} \
case at::ScalarType::Float: { \
using scalar_t_##LEVEL = float; \
__VA_ARGS__; \
break; \
} \
default: \
AT_ERROR(#NAME, " not implemented for '", toString(TYPE), "'"); \
}
#define DISPATCH_FLOAT_AND_HALF_FOR_G_P(GTYPE, PTYPE, LEVEL, NAME, ...) \
if (GTYPE == at::ScalarType::Float && PTYPE == at::ScalarType::Float) { \
using g_scalar_t_##LEVEL = float; \
using p_scalar_t_##LEVEL = float; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::Float && \
PTYPE == at::ScalarType::Half) { \
using g_scalar_t_##LEVEL = float; \
using p_scalar_t_##LEVEL = at::Half; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::Half && \
PTYPE == at::ScalarType::Float) { \
using g_scalar_t_##LEVEL = at::Half; \
using p_scalar_t_##LEVEL = float; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::Half && PTYPE == at::ScalarType::Half) { \
using g_scalar_t_##LEVEL = at::Half; \
using p_scalar_t_##LEVEL = at::Half; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::Float && \
PTYPE == at::ScalarType::BFloat16) { \
using g_scalar_t_##LEVEL = float; \
using p_scalar_t_##LEVEL = at::BFloat16; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::BFloat16 && \
PTYPE == at::ScalarType::Float) { \
using g_scalar_t_##LEVEL = at::BFloat16; \
using p_scalar_t_##LEVEL = float; \
__VA_ARGS__; \
} else if (GTYPE == at::ScalarType::BFloat16 && \
PTYPE == at::ScalarType::BFloat16) { \
using g_scalar_t_##LEVEL = at::BFloat16; \
using p_scalar_t_##LEVEL = at::BFloat16; \
__VA_ARGS__; \
} else { \
AT_ERROR(#NAME, "not implemented for '", toString(GTYPE), toString(PTYPE), \
"'"); \
}
#if defined(COLOSSAL_WITH_CUDA)
#define HOST __host__
#define DEVICE __device__
#define HOSTDEVICE __host__ __device__
#else
#define HOST
#define DEVICE
#define HOSTDEVICE
#endif