mirror of https://github.com/hpcaitech/ColossalAI
275 lines
11 KiB
Python
Executable File
275 lines
11 KiB
Python
Executable File
import os
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import time
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import tracemalloc
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from threading import Lock
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from typing import Any, Callable, Dict, Iterable, List, Tuple, Union
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import ray
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import torch
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from coati.experience_buffer.utils import split_experience_batch
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from coati.experience_maker import Experience, NaiveExperienceMaker
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from coati.models.base import Actor, Critic, RewardModel
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from coati.trainer.strategies import Strategy
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from torch import Tensor
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from tqdm import tqdm
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from .callbacks import ExperienceMakerPerformanceEvaluator, MakerCallback
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from .lora_constructor import LoRAConstructor
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from .utils import get_model_numel, get_rank, is_rank_0, set_dist_env, state_dict_to
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@ray.remote(concurrency_groups={"experience_io": 1, "model_io": 1, "compute": 1})
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class ExperienceMakerHolder:
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"""
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Args:
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detached_trainer_name_list: str list to get ray actor handles
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strategy:
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kl_coef: the coefficient of kl divergence loss
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sync_models_from_trainers: whether to sync models from trainers. If True, you must call sync_models_to_remote_makers() in trainers to sync models.
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"""
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def __init__(
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self,
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detached_trainer_name_list: List[str],
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strategy_fn: Callable[[], Strategy],
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# a function returns (actor, critic, reward_model, initial_model)
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model_fn: Callable[[], Tuple[Actor, Critic, RewardModel, Actor]],
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env_info: Dict[str, str] = None,
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sync_models_from_trainers: bool = False,
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buffer_cpu_offload: bool = True,
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kl_coef: float = 0.1,
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callbacks: List[MakerCallback] = [],
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eval_performance: bool = False,
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debug: bool = False,
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update_lora_weights: bool = False,
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**generate_kwargs,
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):
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# set environment variables
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if env_info:
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set_dist_env(env_info=env_info)
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self.target_trainer_list = []
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assert len(detached_trainer_name_list) > 0
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self._detached_trainer_name_list = detached_trainer_name_list
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self.strategy = strategy_fn()
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self.buffer_cpu_offload = buffer_cpu_offload
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self.kl_coef = kl_coef
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# init models
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with self.strategy.model_init_context():
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actor, critic, reward_model, initial_model = model_fn()
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self.generate_kwargs = _set_default_generate_kwargs(generate_kwargs, actor)
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if eval_performance:
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actor_numel = get_model_numel(actor)
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critic_numel = get_model_numel(critic)
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initial_model_numel = get_model_numel(initial_model)
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reward_model_numel = get_model_numel(reward_model)
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evaluator = ExperienceMakerPerformanceEvaluator(
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actor_numel, critic_numel, initial_model_numel, reward_model_numel
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)
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callbacks = callbacks + [evaluator]
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actor, critic, reward_model, initial_model = self.strategy.prepare(actor, critic, reward_model, initial_model)
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self.experience_maker = NaiveExperienceMaker(actor, critic, reward_model, initial_model, self.kl_coef)
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self.callbacks = callbacks
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self._model_visit_lock = Lock()
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self._is_fully_initialized = not sync_models_from_trainers
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self._debug = debug
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self._update_lora_weights = update_lora_weights
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if self._update_lora_weights:
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self.actor_lora_constructor = LoRAConstructor()
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self.critic_lora_constructor = LoRAConstructor()
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self.target_auto_balance = False
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self._target_idx = 0
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if self._debug:
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print(f"[maker{get_rank()}] will send items to {self._detached_trainer_name_list}")
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if not self._is_fully_initialized:
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print(f"[maker{get_rank()}] Waiting for INIT")
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def _get_ready(self):
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while not self._fully_initialized():
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time.sleep(1.0)
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def _fully_initialized(self):
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return self._is_fully_initialized
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def _init_target_trainer_list(self):
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if len(self.target_trainer_list) > 0:
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return
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for name in self._detached_trainer_name_list:
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self.target_trainer_list.append(ray.get_actor(name, namespace=os.environ["RAY_NAMESPACE"]))
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# copy from ../trainer/base.py
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@ray.method(concurrency_group="compute")
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def _make_experience(self, inputs: Union[Tensor, Dict[str, Tensor]]) -> Experience:
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if isinstance(inputs, Tensor):
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return self.experience_maker.make_experience(inputs, **self.generate_kwargs)
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elif isinstance(inputs, dict):
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return self.experience_maker.make_experience(**inputs, **self.generate_kwargs)
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else:
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raise ValueError(f'Unsupported input type "{type(inputs)}"')
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@ray.method(concurrency_group="experience_io")
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def _send_items(self, experience: Experience) -> None:
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self._init_target_trainer_list()
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items = split_experience_batch(experience)
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items_per_trainer = [[] for _ in range(len(self.target_trainer_list))]
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for item in items:
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items_per_trainer[self._target_idx].append(item)
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self._target_idx = (self._target_idx + 1) % len(self.target_trainer_list)
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for i, target_trainer in enumerate(self.target_trainer_list):
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if len(items_per_trainer[i]) > 0:
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target_trainer.buffer_extend.remote(items_per_trainer[i])
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def _inference_step(self, batch) -> None:
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self._on_batch_start()
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with self._model_visit_lock:
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self._on_make_experience_start()
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experience = self._make_experience(batch)
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self._on_make_experience_end(experience)
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self._on_send_start()
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if self.buffer_cpu_offload:
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experience.to_device("cpu")
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self._send_items(experience)
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self._on_send_end()
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self._on_batch_end()
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def workingloop(self, dataloader_fn: Callable[[], Iterable], num_epochs: int = 1, num_steps: int = 0):
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"""Working loop of the experience maker.
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Args:
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dataloader_fn (Callable[[], Iterable]): A function that returns a dataloader.
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num_epochs (int, optional): Iterate the dataloader for number of epochs. Defaults to 1.
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num_steps (int, optional): Iterate the dataloader for number if steps. If this value > 0, num_epochs will be ignored. Defaults to 0.
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"""
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self._get_ready()
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self._on_loop_start()
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dataloader = dataloader_fn()
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if num_steps > 0:
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# ignore num epochs
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it = iter(dataloader)
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for _ in tqdm(range(num_steps), desc="ExperienceMaker", disable=not is_rank_0()):
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try:
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batch = next(it)
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except StopIteration:
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it = iter(dataloader)
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batch = next(it)
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self._inference_step(batch)
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else:
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with tqdm(total=num_epochs * len(dataloader), desc="ExperienceMaker", disable=not is_rank_0()) as pbar:
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for _ in range(num_epochs):
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for batch in dataloader:
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self._inference_step(batch)
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pbar.update()
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self._on_loop_end()
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@ray.method(concurrency_group="model_io")
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def update_experience_maker(
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self,
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new_actor_state_dict: Dict[str, Any] = None,
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new_actor_lora_config_dict: Dict[str, Any] = None,
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new_critic_state_dict: Dict[str, Any] = None,
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new_critic_lora_config_dict: Dict[str, Any] = None,
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fully_update: bool = False,
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chunk_start: bool = None,
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chunk_end: bool = None,
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):
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"""
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called by trainer
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chunk_start: Set True at the first call. Before sending state_dict calls
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chunk_end: Set True at the last call. After sending state_dict calls.
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fully_update: Set True if you want to sync models when initializing
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TODO: load_state_dict integrate with model-sharding strategy
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"""
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_watch_memory = self._debug
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if chunk_start:
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if self._debug:
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print("[maker] UPDATE ")
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if _watch_memory:
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tracemalloc.start()
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self._model_visit_lock.acquire()
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with torch.no_grad():
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if new_actor_state_dict is not None:
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if not self._update_lora_weights or fully_update:
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self.experience_maker.actor.model.load_state_dict(new_actor_state_dict, strict=False)
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else:
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new_actor_state_dict = state_dict_to(new_actor_state_dict, device=torch.cuda.current_device())
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state_dict_increase = self.actor_lora_constructor.reconstruct_increase(
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new_actor_state_dict, new_actor_lora_config_dict
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)
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self.actor_lora_constructor.load_state_dict_increase(
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self.experience_maker.actor.model, state_dict_increase
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)
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if new_critic_state_dict is not None:
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if not self._update_lora_weights or fully_update:
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self.experience_maker.critic.load_state_dict(new_critic_state_dict, strict=False)
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else:
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new_critic_state_dict = state_dict_to(new_critic_state_dict, device=torch.cuda.current_device())
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state_dict_increase = self.critic_lora_constructor.reconstruct_increase(
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new_critic_state_dict, new_critic_lora_config_dict
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)
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self.critic_lora_constructor.load_state_dict_increase(
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self.experience_maker.critic, state_dict_increase
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)
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# the lock must be released after both actor and critic being updated
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if chunk_end:
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self._model_visit_lock.release()
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if _watch_memory:
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current, peak = tracemalloc.get_traced_memory()
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print(f"Current memory usage is {current / 10**6}MB; Peak was {peak / 10**6}MB")
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tracemalloc.stop()
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if fully_update:
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self._is_fully_initialized = True
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def _on_make_experience_start(self) -> None:
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for callback in self.callbacks:
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callback.on_make_experience_start()
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def _on_make_experience_end(self, experience: Experience) -> None:
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for callback in self.callbacks:
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callback.on_make_experience_end(experience)
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def _on_loop_start(self) -> None:
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for callback in self.callbacks:
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callback.on_loop_start()
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def _on_loop_end(self) -> None:
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for callback in self.callbacks:
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callback.on_loop_end()
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def _on_send_start(self) -> None:
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for callback in self.callbacks:
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callback.on_send_start()
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def _on_send_end(self) -> None:
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for callback in self.callbacks:
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callback.on_send_end()
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def _on_batch_start(self) -> None:
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for callback in self.callbacks:
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callback.on_batch_start()
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def _on_batch_end(self) -> None:
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for callback in self.callbacks:
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callback.on_batch_end()
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def _set_default_generate_kwargs(generate_kwargs: dict, actor: Actor) -> None:
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origin_model = actor.model
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new_kwargs = {**generate_kwargs}
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# use huggingface models method directly
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if "prepare_inputs_fn" not in generate_kwargs and hasattr(origin_model, "prepare_inputs_for_generation"):
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new_kwargs["prepare_inputs_fn"] = origin_model.prepare_inputs_for_generation
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if "update_model_kwargs_fn" not in generate_kwargs and hasattr(origin_model, "_update_model_kwargs_for_generation"):
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new_kwargs["update_model_kwargs_fn"] = origin_model._update_model_kwargs_for_generation
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return new_kwargs
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