Making large AI models cheaper, faster and more accessible
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#pragma once
#include <exception>
#include <iostream>
#include <string>
namespace colossalAI {
namespace common {
class Target {
public:
enum class OS : int {
Unk = -1,
Linux,
Windows,
};
enum class Arch : int {
Unk = -1,
X86,
Arm,
NVGPU,
AMDGPU,
Ascend,
};
enum class BitLen : int {
Unk = -1,
k32,
k64,
};
explicit Target(OS os, Arch arch, BitLen bitlen)
: os_(os), arch_(arch), bitlen_(bitlen) {}
bool defined() const {
return (os_ != OS::Unk) && (arch_ != Arch::Unk) && (bitlen_ != BitLen::Unk);
}
std::string str() const {
std::string s{"OS: "};
switch (os_) {
case OS::Unk:
s += "Unk";
break;
case OS::Linux:
s += "Linux";
break;
case OS::Windows:
s += "Windows";
break;
default:
throw std::invalid_argument("Invalid OS type!");
}
s += "\t";
s += "Arch: ";
switch (arch_) {
case Arch::Unk:
s += "Unk";
break;
case Arch::X86:
s += "X86";
break;
case Arch::Arm:
s += "Arm";
break;
case Arch::NVGPU:
s += "NVGPU";
break;
case Arch::AMDGPU:
s += "AMDGPU";
break;
case Arch::Ascend:
s += "Ascend";
break;
default:
throw std::invalid_argument("Invalid Arch type!");
}
s += "\t";
s += "BitLen: ";
switch (bitlen_) {
case BitLen::Unk:
s += "Unk";
break;
case BitLen::k32:
s += "k32";
break;
case BitLen::k64:
s += "k64";
break;
default:
throw std::invalid_argument("Invalid target bit length!");
}
return s;
}
OS os() const { return os_; }
Arch arch() const { return arch_; }
BitLen bitlen() const { return bitlen_; }
static Target DefaultX86Target();
static Target DefaultArmTarget();
static Target DefaultRocmTarget();
static Target DefaultAscendTarget();
static Target DefaultCUDATarget() {
return Target(OS::Linux, Arch::NVGPU, BitLen::k64);
}
friend std::ostream& operator<<(std::ostream& os, const Target& target);
friend bool operator==(const Target& lhs, const Target& rhs);
friend bool operator!=(const Target& lhs, const Target& rhs);
private:
OS os_{OS::Unk};
Arch arch_{Arch::Unk};
BitLen bitlen_{BitLen::Unk};
};
std::ostream& operator<<(std::ostream& os, const Target& target) {
std::cout << target.str() << std::endl;
}
bool operator==(const Target& lhs, const Target& rhs) {
return (lhs.os_ == rhs.os_) && (lhs.arch_ == rhs.arch_) &&
(lhs.bitlen_ == rhs.bitlen_);
}
bool operator!=(const Target& lhs, const Target& rhs) {
return (lhs.os_ != rhs.os_) && (lhs.arch_ != rhs.arch_) &&
(lhs.bitlen_ != rhs.bitlen_);
}
} // namespace common
} // namespace colossalAI