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200 lines
7.9 KiB
200 lines
7.9 KiB
import math
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import torch
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import torch.nn as nn
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from colossalai.context import ParallelMode
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from colossalai.nn.layer import VanillaPatchEmbedding, VanillaClassifier, \
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WrappedDropout as Dropout, WrappedDropPath as DropPath
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from colossalai.nn.layer.moe import build_ffn_experts, MoeLayer, Top2Router, NormalNoiseGenerator
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from .util import moe_sa_args, moe_mlp_args
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from ..helper import TransformerLayer
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from colossalai.global_variables import moe_env
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from colossalai.utils import get_current_device
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class VanillaSelfAttention(nn.Module):
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"""Standard ViT self attention.
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"""
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def __init__(self,
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d_model: int,
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n_heads: int,
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d_kv: int,
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attention_drop: float = 0,
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drop_rate: float = 0,
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bias: bool = True,
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dropout1=None,
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dropout2=None):
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super().__init__()
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self.n_heads = n_heads
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self.d_kv = d_kv
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self.scale = 1.0 / math.sqrt(self.d_kv)
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self.dense1 = nn.Linear(d_model, 3 * n_heads * d_kv, bias, device=get_current_device())
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self.softmax = nn.Softmax(dim=-1)
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self.atten_drop = nn.Dropout(attention_drop) if dropout1 is None else dropout1
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self.dense2 = nn.Linear(n_heads * d_kv, d_model, device=get_current_device())
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self.dropout = nn.Dropout(drop_rate) if dropout2 is None else dropout2
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def forward(self, x):
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qkv = self.dense1(x)
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new_shape = qkv.shape[:2] + (3, self.n_heads, self.d_kv)
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qkv = qkv.view(*new_shape)
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qkv = qkv.permute(2, 0, 3, 1, 4)
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q, k, v = qkv[:]
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x = torch.matmul(q, k.transpose(-2, -1)) * self.scale
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x = self.atten_drop(self.softmax(x))
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x = torch.matmul(x, v)
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x = x.transpose(1, 2)
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new_shape = x.shape[:2] + (self.n_heads * self.d_kv,)
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x = x.reshape(*new_shape)
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x = self.dense2(x)
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x = self.dropout(x)
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return x
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class VanillaFFN(nn.Module):
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"""FFN composed with two linear layers, also called MLP.
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"""
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def __init__(self,
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d_model: int,
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d_ff: int,
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activation=None,
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drop_rate: float = 0,
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bias: bool = True,
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dropout1=None,
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dropout2=None):
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super().__init__()
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dense1 = nn.Linear(d_model, d_ff, bias, device=get_current_device())
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act = nn.GELU() if activation is None else activation
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dense2 = nn.Linear(d_ff, d_model, bias, device=get_current_device())
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drop1 = nn.Dropout(drop_rate) if dropout1 is None else dropout1
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drop2 = nn.Dropout(drop_rate) if dropout2 is None else dropout2
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self.ffn = nn.Sequential(dense1, act, drop1, dense2, drop2)
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def forward(self, x):
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return self.ffn(x)
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class Widenet(nn.Module):
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def __init__(self,
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num_experts: int,
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capacity_factor: float,
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img_size: int = 224,
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patch_size: int = 16,
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in_chans: int = 3,
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num_classes: int = 1000,
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depth: int = 12,
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d_model: int = 768,
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num_heads: int = 12,
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d_kv: int = 64,
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d_ff: int = 4096,
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attention_drop: float = 0.,
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drop_rate: float = 0.1,
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drop_path: float = 0.):
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super().__init__()
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embedding = VanillaPatchEmbedding(img_size=img_size,
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patch_size=patch_size,
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in_chans=in_chans,
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embed_size=d_model)
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embed_dropout = Dropout(p=drop_rate, mode=ParallelMode.TENSOR)
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shared_sa = VanillaSelfAttention(**moe_sa_args(
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d_model=d_model, n_heads=num_heads, d_kv=d_kv, attention_drop=attention_drop, drop_rate=drop_rate))
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noisy_func = NormalNoiseGenerator(num_experts)
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shared_router = Top2Router(capacity_factor, noisy_func=noisy_func)
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shared_experts = build_ffn_experts(num_experts, d_model, d_ff, drop_rate=drop_rate)
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# stochastic depth decay rule
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dpr = [x.item() for x in torch.linspace(0, drop_path, depth)]
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blocks = [
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TransformerLayer(att=shared_sa,
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ffn=MoeLayer(dim_model=d_model,
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num_experts=num_experts,
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router=shared_router,
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experts=shared_experts),
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norm1=nn.LayerNorm(d_model, eps=1e-6),
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norm2=nn.LayerNorm(d_model, eps=1e-6),
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droppath=DropPath(p=dpr[i], mode=ParallelMode.TENSOR)) for i in range(depth)
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]
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norm = nn.LayerNorm(d_model, eps=1e-6)
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self.linear = VanillaClassifier(in_features=d_model, num_classes=num_classes)
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nn.init.zeros_(self.linear.weight)
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nn.init.zeros_(self.linear.bias)
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self.widenet = nn.Sequential(embedding, embed_dropout, *blocks, norm)
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def forward(self, x):
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moe_env.reset_loss()
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x = self.widenet(x)
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x = torch.mean(x, dim=1)
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x = self.linear(x)
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return x
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class ViTMoE(nn.Module):
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def __init__(self,
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num_experts: int,
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capacity_factor: float,
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img_size: int = 224,
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patch_size: int = 16,
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in_chans: int = 3,
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num_classes: int = 1000,
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depth: int = 12,
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d_model: int = 768,
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num_heads: int = 12,
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d_kv: int = 64,
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d_ff: int = 3072,
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attention_drop: float = 0.,
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drop_rate: float = 0.1,
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drop_path: float = 0.):
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super().__init__()
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embedding = VanillaPatchEmbedding(img_size=img_size,
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patch_size=patch_size,
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in_chans=in_chans,
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embed_size=d_model)
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embed_dropout = Dropout(p=drop_rate, mode=ParallelMode.TENSOR)
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noisy_func = NormalNoiseGenerator(num_experts)
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router = Top2Router(capacity_factor, noisy_func=noisy_func)
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assert depth % 2 == 0
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# stochastic depth decay rule
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dpr = [x.item() for x in torch.linspace(0, drop_path, depth)]
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blocks = []
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for i in range(depth):
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sa = VanillaSelfAttention(**moe_sa_args(
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d_model=d_model, n_heads=num_heads, d_kv=d_kv, attention_drop=attention_drop, drop_rate=drop_rate))
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ffn = VanillaFFN(**moe_mlp_args(
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d_model=d_model, d_ff=d_ff, drop_rate=drop_rate)) if i % 2 == 0 else \
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MoeLayer(dim_model=d_model, num_experts=num_experts, router=router,
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experts=build_ffn_experts(num_experts, d_model, d_ff, drop_rate=drop_rate))
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layer = TransformerLayer(att=sa,
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ffn=ffn,
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norm1=nn.LayerNorm(d_model, eps=1e-6),
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norm2=nn.LayerNorm(d_model, eps=1e-6),
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droppath=DropPath(p=dpr[i], mode=ParallelMode.TENSOR))
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blocks.append(layer)
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norm = nn.LayerNorm(d_model, eps=1e-6)
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self.linear = VanillaClassifier(in_features=d_model, num_classes=num_classes)
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nn.init.zeros_(self.linear.weight)
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nn.init.zeros_(self.linear.bias)
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self.vitmoe = nn.Sequential(embedding, embed_dropout, *blocks, norm)
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def forward(self, x):
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moe_env.reset_loss()
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x = self.vitmoe(x)
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x = torch.mean(x, dim=1)
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x = self.linear(x)
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return x
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