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189 lines
8.3 KiB
189 lines
8.3 KiB
from functools import reduce
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import operator
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import torch
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import torch.distributed as dist
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class DeviceMesh:
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"""A logical view of a physical mesh. The logical view is used in the
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search process.
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A physical mesh can have multiple logical views. (e.g., a 2x8 physical mesh
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can be viewed as a 1x16 or a 4x4 logical mesh). Each mesh dimension has its
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own latency and bandwidth. We use alpha-beta model to model the
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communication cost.
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Arguments:
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physical_mesh_id (torch.Tensor): physical view of the devices in global rank.
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mesh_shape (torch.Size): shape of logical view.
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mesh_alpha (List[float], optional): coefficients used for computing
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communication cost (default: None)
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mesh_beta (List[float], optional): coefficients used for computing
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communication cost (default: None)
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init_process_group (bool, optional): initialize logical process group
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during initializing the DeviceMesh instance if the init_process_group set to True.
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Otherwise, users need to call create_process_groups_for_logical_mesh manually to init logical process group.
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(default: False)
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"""
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def __init__(self,
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physical_mesh_id,
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mesh_shape,
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mesh_alpha=None,
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mesh_beta=None,
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init_process_group=False,
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need_flatten=True):
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self.physical_mesh_id = physical_mesh_id
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self.mesh_shape = mesh_shape
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self._logical_mesh_id = self.physical_mesh_id.reshape(self.mesh_shape)
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# map global rank into logical rank
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self.convert_map = {}
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self._global_rank_to_logical_rank_map(self._logical_mesh_id, [])
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# coefficient for alpha-beta communication model
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if mesh_alpha is None:
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mesh_alpha = [1] * len(self.mesh_shape)
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if mesh_beta is None:
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mesh_beta = [1] * len(self.mesh_shape)
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self.mesh_alpha = tuple(mesh_alpha)
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self.mesh_beta = tuple(mesh_beta)
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self.init_process_group = init_process_group
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self.need_flatten = need_flatten
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if self.init_process_group:
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self.process_groups_dict = self.create_process_groups_for_logical_mesh()
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if self.need_flatten:
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self.flatten_device_mesh = self.flatten()
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@property
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def shape(self):
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return self.mesh_shape
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@property
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def num_devices(self):
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return reduce(operator.mul, self.physical_mesh_id.shape, 1)
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@property
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def logical_mesh_id(self):
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return self._logical_mesh_id
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def flatten(self):
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"""
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Flatten the logical mesh into an effective 1d logical mesh,
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"""
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flatten_mesh_shape_size = len(self.mesh_shape)
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flatten_mesh_shape = [self.num_devices]
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return DeviceMesh(self.physical_mesh_id,
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tuple(flatten_mesh_shape),
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mesh_alpha=[max(self.mesh_alpha)] * (flatten_mesh_shape_size - 1),
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mesh_beta=[min(self.mesh_beta)] * (flatten_mesh_shape_size - 1),
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init_process_group=self.init_process_group,
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need_flatten=False)
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def _global_rank_to_logical_rank_map(self, tensor, index_list):
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'''
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This method is a helper function to build convert_map recursively.
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'''
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for index, inner_tensor in enumerate(tensor):
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if inner_tensor.numel() == 1:
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self.convert_map[int(inner_tensor)] = index_list + [index]
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else:
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self._global_rank_to_logical_rank_map(inner_tensor, index_list + [index])
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def create_process_groups_for_logical_mesh(self):
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'''
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This method is used to initialize the logical process groups which will be used in communications
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among logical device mesh.
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Note: if init_process_group set to False, you have to call this method manually. Otherwise,
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the communication related function, such as ShapeConsistencyManager.apply will raise errors.
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'''
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process_groups_dict = {}
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check_duplicate_list = []
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global_rank_flatten_list = self.physical_mesh_id.view(-1).tolist()
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for global_rank in global_rank_flatten_list:
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process_groups = self.global_rank_to_process_groups_with_global_rank(global_rank)
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for axis, process_group in process_groups.items():
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if axis not in process_groups_dict:
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process_groups_dict[axis] = []
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if process_group not in check_duplicate_list:
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check_duplicate_list.append(process_group)
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process_group_handler = dist.new_group(process_group)
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process_groups_dict[axis].append((process_group, process_group_handler))
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return process_groups_dict
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def global_rank_to_logical_rank(self, rank):
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return self.convert_map[rank]
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def global_rank_to_process_groups_with_logical_rank(self, rank):
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'''
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Give a global rank and return all logical process groups of this rank.
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for example:
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physical_mesh_id = torch.arange(0, 16).reshape(2, 8)
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mesh_shape = (4, 4)
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# [[0, 1, 2, 3],
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# [4, 5, 6, 7],
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# [8, 9, 10,11],
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# [12,13,14,15]]
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device_mesh = DeviceMesh(physical_mesh_id, mesh_shape)
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print(device_mesh.global_rank_to_process_groups_with_logical_rank(0))
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output:
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# key is axis name
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# value is a list of logical ranks in same axis with rank 0
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{0: [[0, 0], [1, 0], [2, 0], [3, 0]], 1: [[0, 0], [0, 1], [0, 2], [0, 3]]}
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'''
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process_groups = {}
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for d in range(self.logical_mesh_id.dim()):
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for replacer in range(self.logical_mesh_id.shape[d]):
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if d not in process_groups:
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process_groups[d] = []
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process_group_member = self.convert_map[rank].copy()
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process_group_member[d] = replacer
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process_groups[d].append(process_group_member)
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return process_groups
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def global_rank_to_process_groups_with_global_rank(self, rank):
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'''
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Give a global rank and return all process groups of this rank.
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for example:
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physical_mesh_id = torch.arange(0, 16).reshape(2, 8)
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mesh_shape = (4, 4)
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# [[0, 1, 2, 3],
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# [4, 5, 6, 7],
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# [8, 9, 10,11],
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# [12,13,14,15]]
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device_mesh = DeviceMesh(physical_mesh_id, mesh_shape)
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print(device_mesh.global_rank_to_process_groups_with_global_rank(0))
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output:
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# key is axis name
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# value is a list of global ranks in same axis with rank 0
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{0: [0, 4, 8, 12], 1: [0, 1, 2, 3]}
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'''
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logical_process_groups = self.global_rank_to_process_groups_with_logical_rank(rank)
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process_groups = {}
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for dim, logical_ranks in logical_process_groups.items():
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process_groups[dim] = []
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for logical_rank in logical_ranks:
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for g_rank, l_rank in self.convert_map.items():
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if l_rank == logical_rank:
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process_groups[dim].append(g_rank)
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return process_groups
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def all_gather_cost(self, num_bytes, mesh_dim):
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num_devices = self.logical_mesh_id.shape[mesh_dim]
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return (self.mesh_alpha[mesh_dim] + self.mesh_beta[mesh_dim] * (num_devices - 1) / num_devices * num_bytes +
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0.1)
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def all_reduce_cost(self, num_bytes, mesh_dim):
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num_devices = self.logical_mesh_id.shape[mesh_dim]
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return (self.mesh_alpha[mesh_dim] + self.mesh_beta[mesh_dim] * 2 * (num_devices - 1) / num_devices * num_bytes +
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0.01)
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def reduce_scatter_cost(self, num_bytes, mesh_dim):
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num_devices = self.logical_mesh_id.shape[mesh_dim]
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return (self.mesh_alpha[mesh_dim] + self.mesh_beta[mesh_dim] * (num_devices - 1) / num_devices * num_bytes +
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0.001)
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def all_to_all_cost(self, num_bytes, mesh_dim):
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num_devices = self.logical_mesh_id.shape[mesh_dim]
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penalty_factor = num_devices / 2.0
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return (self.mesh_alpha[mesh_dim] + self.mesh_beta[mesh_dim] *
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(num_devices - 1) / num_devices / num_devices * num_bytes * penalty_factor + 0.001)
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