import math import torch import torch.nn as nn from colossalai.context import ParallelMode from colossalai.nn.layer import VanillaPatchEmbedding, VanillaClassifier, \ WrappedDropout as Dropout, WrappedDropPath as DropPath from colossalai.nn.layer.moe import build_ffn_experts, MoeLayer, Top2Router, NormalNoiseGenerator from .util import moe_sa_args, moe_mlp_args from ..helper import TransformerLayer from colossalai.global_variables import moe_env from colossalai.utils import get_current_device class VanillaSelfAttention(nn.Module): """Standard ViT self attention. """ def __init__(self, d_model: int, n_heads: int, d_kv: int, attention_drop: float = 0, drop_rate: float = 0, bias: bool = True, dropout1=None, dropout2=None): super().__init__() self.n_heads = n_heads self.d_kv = d_kv self.scale = 1.0 / math.sqrt(self.d_kv) self.dense1 = nn.Linear(d_model, 3 * n_heads * d_kv, bias, device=get_current_device()) self.softmax = nn.Softmax(dim=-1) self.atten_drop = nn.Dropout(attention_drop) if dropout1 is None else dropout1 self.dense2 = nn.Linear(n_heads * d_kv, d_model, device=get_current_device()) self.dropout = nn.Dropout(drop_rate) if dropout2 is None else dropout2 def forward(self, x): qkv = self.dense1(x) new_shape = qkv.shape[:2] + (3, self.n_heads, self.d_kv) qkv = qkv.view(*new_shape) qkv = qkv.permute(2, 0, 3, 1, 4) q, k, v = qkv[:] x = torch.matmul(q, k.transpose(-2, -1)) * self.scale x = self.atten_drop(self.softmax(x)) x = torch.matmul(x, v) x = x.transpose(1, 2) new_shape = x.shape[:2] + (self.n_heads * self.d_kv,) x = x.reshape(*new_shape) x = self.dense2(x) x = self.dropout(x) return x class VanillaFFN(nn.Module): """FFN composed with two linear layers, also called MLP. """ def __init__(self, d_model: int, d_ff: int, activation=None, drop_rate: float = 0, bias: bool = True, dropout1=None, dropout2=None): super().__init__() dense1 = nn.Linear(d_model, d_ff, bias, device=get_current_device()) act = nn.GELU() if activation is None else activation dense2 = nn.Linear(d_ff, d_model, bias, device=get_current_device()) drop1 = nn.Dropout(drop_rate) if dropout1 is None else dropout1 drop2 = nn.Dropout(drop_rate) if dropout2 is None else dropout2 self.ffn = nn.Sequential(dense1, act, drop1, dense2, drop2) def forward(self, x): return self.ffn(x) class Widenet(nn.Module): def __init__(self, num_experts: int, capacity_factor: float, img_size: int = 224, patch_size: int = 16, in_chans: int = 3, num_classes: int = 1000, depth: int = 12, d_model: int = 768, num_heads: int = 12, d_kv: int = 64, d_ff: int = 4096, attention_drop: float = 0., drop_rate: float = 0.1, drop_path: float = 0.): super().__init__() embedding = VanillaPatchEmbedding(img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_size=d_model) embed_dropout = Dropout(p=drop_rate, mode=ParallelMode.TENSOR) shared_sa = VanillaSelfAttention(**moe_sa_args( d_model=d_model, n_heads=num_heads, d_kv=d_kv, attention_drop=attention_drop, drop_rate=drop_rate)) noisy_func = NormalNoiseGenerator(num_experts) shared_router = Top2Router(capacity_factor, noisy_func=noisy_func) shared_experts = build_ffn_experts(num_experts, d_model, d_ff, drop_rate=drop_rate) # stochastic depth decay rule dpr = [x.item() for x in torch.linspace(0, drop_path, depth)] blocks = [ TransformerLayer(att=shared_sa, ffn=MoeLayer(dim_model=d_model, num_experts=num_experts, router=shared_router, experts=shared_experts), norm1=nn.LayerNorm(d_model, eps=1e-6), norm2=nn.LayerNorm(d_model, eps=1e-6), droppath=DropPath(p=dpr[i], mode=ParallelMode.TENSOR)) for i in range(depth) ] norm = nn.LayerNorm(d_model, eps=1e-6) self.linear = VanillaClassifier(in_features=d_model, num_classes=num_classes) nn.init.zeros_(self.linear.weight) nn.init.zeros_(self.linear.bias) self.widenet = nn.Sequential(embedding, embed_dropout, *blocks, norm) def forward(self, x): moe_env.reset_loss() x = self.widenet(x) x = torch.mean(x, dim=1) x = self.linear(x) return x class ViTMoE(nn.Module): def __init__(self, num_experts: int, capacity_factor: float, img_size: int = 224, patch_size: int = 16, in_chans: int = 3, num_classes: int = 1000, depth: int = 12, d_model: int = 768, num_heads: int = 12, d_kv: int = 64, d_ff: int = 3072, attention_drop: float = 0., drop_rate: float = 0.1, drop_path: float = 0.): super().__init__() embedding = VanillaPatchEmbedding(img_size=img_size, patch_size=patch_size, in_chans=in_chans, embed_size=d_model) embed_dropout = Dropout(p=drop_rate, mode=ParallelMode.TENSOR) noisy_func = NormalNoiseGenerator(num_experts) router = Top2Router(capacity_factor, noisy_func=noisy_func) assert depth % 2 == 0 # stochastic depth decay rule dpr = [x.item() for x in torch.linspace(0, drop_path, depth)] blocks = [] for i in range(depth): sa = VanillaSelfAttention(**moe_sa_args( d_model=d_model, n_heads=num_heads, d_kv=d_kv, attention_drop=attention_drop, drop_rate=drop_rate)) ffn = VanillaFFN(**moe_mlp_args( d_model=d_model, d_ff=d_ff, drop_rate=drop_rate)) if i % 2 == 0 else \ MoeLayer(dim_model=d_model, num_experts=num_experts, router=router, experts=build_ffn_experts(num_experts, d_model, d_ff, drop_rate=drop_rate)) layer = TransformerLayer(att=sa, ffn=ffn, norm1=nn.LayerNorm(d_model, eps=1e-6), norm2=nn.LayerNorm(d_model, eps=1e-6), droppath=DropPath(p=dpr[i], mode=ParallelMode.TENSOR)) blocks.append(layer) norm = nn.LayerNorm(d_model, eps=1e-6) self.linear = VanillaClassifier(in_features=d_model, num_classes=num_classes) nn.init.zeros_(self.linear.weight) nn.init.zeros_(self.linear.bias) self.vitmoe = nn.Sequential(embedding, embed_dropout, *blocks, norm) def forward(self, x): moe_env.reset_loss() x = self.vitmoe(x) x = torch.mean(x, dim=1) x = self.linear(x) return x