mirror of https://github.com/THUDM/ChatGLM2-6B
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59 lines
2.2 KiB
59 lines
2.2 KiB
import os |
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from typing import Dict, Tuple, Union, Optional |
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from torch.nn import Module |
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from transformers import AutoModel |
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def auto_configure_device_map(num_gpus: int) -> Dict[str, int]: |
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# transformer.word_embeddings 占用1层 |
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# transformer.final_layernorm 和 lm_head 占用1层 |
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# transformer.layers 占用 28 层 |
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# 总共30层分配到num_gpus张卡上 |
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num_trans_layers = 28 |
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per_gpu_layers = 30 / num_gpus |
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# bugfix: 在linux中调用torch.embedding传入的weight,input不在同一device上,导致RuntimeError |
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# windows下 model.device 会被设置成 transformer.word_embeddings.device |
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# linux下 model.device 会被设置成 lm_head.device |
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# 在调用chat或者stream_chat时,input_ids会被放到model.device上 |
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# 如果transformer.word_embeddings.device和model.device不同,则会导致RuntimeError |
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# 因此这里将transformer.word_embeddings,transformer.final_layernorm,lm_head都放到第一张卡上 |
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# 本文件来源于https://github.com/THUDM/ChatGLM-6B/blob/main/utils.py |
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# 仅此处做少许修改以支持ChatGLM2 |
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device_map = { |
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'transformer.embedding.word_embeddings': 0, |
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'transformer.encoder.final_layernorm': 0, |
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'transformer.output_layer': 0, |
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'transformer.rotary_pos_emb': 0, |
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'lm_head': 0 |
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} |
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used = 2 |
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gpu_target = 0 |
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for i in range(num_trans_layers): |
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if used >= per_gpu_layers: |
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gpu_target += 1 |
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used = 0 |
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assert gpu_target < num_gpus |
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device_map[f'transformer.encoder.layers.{i}'] = gpu_target |
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used += 1 |
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return device_map |
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def load_model_on_gpus(checkpoint_path: Union[str, os.PathLike], num_gpus: int = 2, |
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device_map: Optional[Dict[str, int]] = None, **kwargs) -> Module: |
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if num_gpus < 2 and device_map is None: |
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model = AutoModel.from_pretrained(checkpoint_path, trust_remote_code=True, **kwargs).half().cuda() |
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else: |
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from accelerate import dispatch_model |
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model = AutoModel.from_pretrained(checkpoint_path, trust_remote_code=True, **kwargs).half() |
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if device_map is None: |
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device_map = auto_configure_device_map(num_gpus) |
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model = dispatch_model(model, device_map=device_map) |
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return model
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