1Panel/backend/utils/websocket/client.go

46 lines
663 B
Go

package websocket
import (
"github.com/gorilla/websocket"
)
type Client struct {
ID string
Socket *websocket.Conn
Msg chan []byte
}
func NewWsClient(ID string, socket *websocket.Conn) *Client {
return &Client{
ID: ID,
Socket: socket,
Msg: make(chan []byte, 100),
}
}
func (c *Client) Read() {
defer func() {
close(c.Msg)
}()
for {
_, message, err := c.Socket.ReadMessage()
if err != nil {
return
}
ProcessData(c, message)
}
}
func (c *Client) Write() {
defer func() {
c.Socket.Close()
}()
for {
message, ok := <-c.Msg
if !ok {
return
}
_ = c.Socket.WriteMessage(websocket.TextMessage, message)
}
}