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package websocket
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import (
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"github.com/gorilla/websocket"
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)
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type Client struct {
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ID string
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Socket *websocket.Conn
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Msg chan []byte
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}
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func NewWsClient(ID string, socket *websocket.Conn) *Client {
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return &Client{
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ID: ID,
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Socket: socket,
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Msg: make(chan []byte, 100),
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}
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}
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func (c *Client) Read() {
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defer func() {
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close(c.Msg)
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}()
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for {
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_, message, err := c.Socket.ReadMessage()
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if err != nil {
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return
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}
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ProcessData(c, message)
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}
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}
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func (c *Client) Write() {
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defer func() {
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c.Socket.Close()
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}()
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for {
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message, ok := <-c.Msg
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if !ok {
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return
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}
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_ = c.Socket.WriteMessage(websocket.TextMessage, message)
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}
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}
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